Figure 6.17 shows three Layers added with automatic

names, GP_Layer, GP_Layer.001 and GP_Layer.002.

The original default Layers have been renamed as has the

Canvas.

You may rename components of the interface to suit your

requirements.

Figure 6.18

preconstructed Stroke has been used for

demonstration. This requires an explanation since it seems to defy the logic of the foregoing.

Blender has a preconstructed 3D model of a Monkey affectionately named Suzanne which is

used for demonstration purposes. Suzanne is also incorporated in the Grease Pencil in 2D.

To find Suzanne, in a new 2D Animation Workspace, change the 2D Viewport Editor to Object

Mode, click Add, Grease Pencil and select Monkey.

Layer 1

Layer 2

Canvas

6.4 Adding Preconstructed Strokes

In some video tutorials found on the internet, a

Figure 6.17

Add / Delete Layers

As previously described the Canvas is a

container for the Layers as shown in

Figure 6.18. Remember the Layers and

the Canvas coexist in the same space in

the 2D Viewport Editor.

The three new Layers are not shown

in Figure 6.18.

Meet 2D Suzanne

Figure 6.19

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