Figure 6.17 shows three Layers added with automatic
names, GP_Layer, GP_Layer.001 and GP_Layer.002.
The original default Layers have been renamed as has the
Canvas.
You may rename components of the interface to suit your
requirements.
Figure 6.18
preconstructed Stroke has been used for
demonstration. This requires an explanation since it seems to defy the logic of the foregoing.
Blender has a preconstructed 3D model of a Monkey affectionately named Suzanne which is
used for demonstration purposes. Suzanne is also incorporated in the Grease Pencil in 2D.
To find Suzanne, in a new 2D Animation Workspace, change the 2D Viewport Editor to Object
Mode, click Add, Grease Pencil and select Monkey.
Layer 1
Layer 2
Canvas
6.4 Adding Preconstructed Strokes
In some video tutorials found on the internet, a
Figure 6.17
Add / Delete Layers
As previously described the Canvas is a
container for the Layers as shown in
Figure 6.18. Remember the Layers and
the Canvas coexist in the same space in
the 2D Viewport Editor.
The three new Layers are not shown
in Figure 6.18.
Meet 2D Suzanne
Figure 6.19
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